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Dualshock 3 pc going left
Dualshock 3 pc going left








The L2 button always got so flimsy that if I shake the controller then it pushes down…I can’t even lay it down without it going in. While the DS 3 was my favorite….I have been through at least 4 or more that all ended up having the same problem after 6-12 months or so. I don’t want it spammed, but doing it right really adds to a game. I’m also interested in seeing how the tilt sensors have improved. The texture sounds good and the sticks have an interesting look that I can see myself touching just to touch. The Dualshock 4 looks amazing and I already see it becoming my new favorite as soon as I touch it. I have always loved the Playstation controllers and still think of the Dualshock 3 as my favorite current controller. For now, I’m pleased to report that DualShock 4 is hands-down the best, most comfortable console controller I’ve used. I didn’t get a chance to try out any titles that made use of DualShock 4’s new lightbar, touch pad, integrated speaker, or the mono earbud that enables online voice chat out of the box. Why fix what ain’t broken, right? It will be interesting to see if developers of PlayStation 4 shooters enable the player to swap the firing buttons between R2 and R1 like they often do on PS3, or if R2 becomes the universal standard going forward. I was also pleased to find that DualShock 4’s L1 and R1 buttons feel almost identical to those on PS3. Featuring a slightly “hooked” design and less pressure resistance, these puppies are a perfect fit for your itchy trigger finger. Meanwhile, the new Share and Options buttons that have replaced Start and Select were unobtrusively placed and felt satisfyingly clicky - appropriate for buttons you’ll use less frequently.įinally, the new L2 and R2 triggers are exactly what you would hope for and expect. The depth and response of the pad felt just right: Not too clicky, not too mushy not too deep, not too shallow. It boasts a unified design that reminded me of PS Vita’s well-liked pad, only oversized and sporting a slightly more tactile finish. The directional pad - always a strength on PlayStation controllers - also impressed. Much like DualShock 4’s new textured grips, the revamped analog sticks are a clear improvement to the classic design sported by DualShock 2 and DualShock 3. The surface is also more tactile, but not so much that it impedes your thumb’s ability to glide around the inner rim as your make subtle adjustments to your aiming reticule in shooters like Blacklight: Retribution. Then there are the redesigned and retuned analog sticks, which now boast a concave surface and slightly stiffer deadzone that makes it easier to maneuver the camera using small, precise movements. This is one of those things you’ll need to try for yourself to truly understand, but once you experience it there’s no going back. This texture provides a snug, more comfortable grip on the device compared to DualShock 3’s slipperier feel. Here are some quick E3 2013 impressions.įor me, DualShock 4’s most impactful new feature is a subtle but shockingly satisfying detail: A glossy cross-hatched texture that wraps around the larger handles. Though DualShock 3 has proven to be a capable and dependable wireless controller for years with PlayStation 3, the PS4’s new weapon of choice is a clear improvement across the board. Following its debut at PlayStation’s February 20th event in New York City, DualShock 4 has emerged at E3 in near-final form.










Dualshock 3 pc going left